Lunekin Privacy Policy

Last updated: 18 October 2026

1. Who we are

The controller of your personal data is Pier Luigi Segatto, Italy. Contact for any privacy request: astilos.test@gmail.com.

2. What this policy covers

Lunekin, the browser game at https://lunekin.pages.dev and the desktop game distributed on Steam, and the online services behind them (the game server and the database that keep your progress, leaderboards and rivals).

3. Accounts and identity

The game creates an account the first time you play, without asking you anything:

One account holds up to three tamer profiles.

4. What we collect, and why

4.1 Your tamer profile

4.2 Your games

4.3 Gameplay telemetry and crash reports

The game sends short events to our server, tied to your profile. Each event carries the platform (web, Steam or desktop), the game data version and a random session identifier that exists only while the page is open (it is not stored on your device). Events sent during a journey also carry that journey and its day. The events are:

They are used to balance the game, to understand where new players get stuck and to fix bugs. Raw events are kept for 90 days; after that only daily counts per event type, platform and version remain, with no link to a profile. There is no advertising, no profiling for marketing and no third-party analytics SDK.

4.4 Technical data

4.5 On your device

The game keeps your saves, settings and session in your browser's local storage (on Steam, in the game's data folder on your computer, mirrored by Steam Cloud). This is needed to play and needs no consent. The game sets no advertising or tracking cookies, and it loads its fonts and art from its own site; the only script from outside is the Cloudflare check of section 4.4.

4.6 Steam

On Steam, the game unlocks your achievements and shows "Day N — biome" as your Steam status. Valve's own privacy policy applies to your Steam account.

4.7 Problem reports

From Settings → REPORT A PROBLEM (also during a battle) you can write to us about a bug or anything that went wrong. We receive your text, tied to your profile, and this context, which the game adds by itself and lists in the panel before you send:

Never your battle name, your email, your IP address or a web address. The text is yours: please do not write in it personal data of other people. You can send up to 5 reports a day. They are read by Pier Luigi Segatto, who manages the game, in the game's private admin, to fix the problem; we may use your profile identifier to find your account if you ask us about it. A report stays until it is handled; once it is closed it is deleted after 90 days. If the game cannot reach our server, it copies your text and this context so you can paste them yourself into a message to us at astilos.test@gmail.com.

5. Legal bases (GDPR art. 6)

6. What is public

Your battle name, your trainer portrait, your Ranked points (with peak, journeys and wins) and your endless record appear on the public leaderboards, and the teams you field can be met by other players as rivals, with your battle name and trainer. Nothing else about your profile is public.

7. How long we keep your data

8. Who processes your data

Some of these are based in the United States; those transfers rely on the EU-US Data Privacy Framework where the provider is certified under it, and otherwise on the provider's Standard Contractual Clauses.

9. Security

Access to the database is protected by row-level security; privileged credentials are held only by the game server and the people who manage the project, never by the game you run; the web game runs under a strict Content Security Policy. Backups are only accessible to the people who manage the project.

10. Payments

Nothing is sold inside the game, and it processes no payment data. The "Lunes" currency is earned only by playing.

11. Children

Lunekin is meant for players aged 16 or over, or the age of digital consent in your country if it is lower (never under 13). The game does not ask for your age; if you are younger than that, please ask a parent or guardian before playing. If we learn that we hold data of a child below that age without consent, we delete it.

12. Your rights, and deleting your account

You can ask us for access to your data, its correction, its deletion, a copy of it (portability), to restrict or to object to its processing, by writing to astilos.test@gmail.com. You can also complain to your data protection authority (in Italy: the Garante per la protezione dei dati personali, www.garanteprivacy.it).

Delete your account from the game: PROFILES → DELETE ACCOUNT, then type DELETE. It erases, for good, every tamer of the account with its collection, Lunes, journeys, leaderboard places and problem reports, the account itself, its sign-in identity (guest, email, Google or Discord), and the saves on that device. On Steam it erases your game account and the link to your SteamID (not your Steam account). A single tamer can be deleted from PROFILES → DELETE.

13. Changes

We will publish any change on this page, with its date, and tell you in the game when it matters.

14. Contact

Pier Luigi Segatto — Italy — astilos.test@gmail.com

Lunekin Terms of Use

Last updated: 18 October 2026

1. Who we are

Lunekin is provided by Pier Luigi Segatto, Italy ("we"). Contact: astilos.test@gmail.com. By playing Lunekin you accept these terms and our Privacy Policy (https://lunekin.pages.dev/legal/#privacy).

2. Who can play

You must be at least 16, or the age of digital consent in your country if it is lower (never under 13). Below that age you may play only with the consent of a parent or guardian.

3. Your account

4. Your battle name

Your battle name is public: it appears on the leaderboards and to the players who meet your team as a rival. It must be 2 to 16 characters, and it may not be offensive, impersonate the game or its staff, or copy a name already taken. The game refuses such names automatically; we may also rename or remove a profile whose name breaks these rules.

5. Lunes, packs and cards

6. Fair play

You agree not to cheat, not to use bots, scripts or modified clients, not to exploit bugs, not to tamper with the game's network traffic, and not to attack or overload the service. Battles are decided by our server: results that do not match are flagged, and we may correct leaderboards, reset progress or suspend accounts involved in cheating.

7. Rivals and other players

Your fielded teams join the pool of rivals other players face, with your battle name and trainer. When no real rival is available the game generates one ("Rite Echo").

8. The service

We work to keep the game online, but it may be interrupted for maintenance, updates or reasons beyond our control. The game keeps playing on your device when the cloud is not reachable, and tells you so. An update may require the latest version to keep playing online. We may change, add or remove content, and balance the game, at any time.

9. Ending

You can stop playing and delete your account at any time. We may suspend or close an account that breaks these terms, telling you why when we can. If we ever shut the game down, we will announce it in the game at least 30 days in advance.

10. Intellectual property

Lunekin — its code, art, music, names and characters — belongs to Pier Luigi Segatto or its licensors. You may not copy, sell or redistribute it, except for sharing screenshots and videos of your own play.

11. Liability

The game is provided "as is". Nothing in these terms limits the rights you have as a consumer under the law of your country, or our liability where the law does not allow it to be limited.

12. Law and disputes

These terms are governed by Italian law. If you are a consumer, you keep the protection of the mandatory rules of the country where you live, and you may bring a claim before the courts of that country.

13. Changes

We may update these terms. We will publish the new version on this page with its date and, for important changes, tell you in the game before they apply.

14. Contact

Pier Luigi Segatto — Italy — astilos.test@gmail.com